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Objects

This page notes the list of objects in Super Mario Run and their function.
update 30/10/2016

Note

Please note that this page is currently based on other Mario games since Super Mario Run is not released yet.

ObjectChracteristic
Jump Support
Jump Support
  • Allows Mario to jump higher.
Overhead Ladder Block
Overhead Ladder Block
  • Mario can hangs from this block.
One Way Block
One Way Block
  • Makes it difficult for Mario to go the direction that is opposite to where the arrow points.
  • Mario stops once he steps on this block.
ObjectChracteristic
Brick Block
Brick Block
  • Can be broken by Super Mario (not small Mario).
  • Items and coins can be found in this block sometimes.
Question Block
Question Block
Mari can get coins or power-up items by jumping into this block.
Note Block
Note Block
Mario can jump higher by stepping this block.
Ice Block
Ice Block
Very slippery block.
Cloud Block
Cloud Block
Mario can go through this block from below.
Donut Block
Donut Block
Falls off slowly after Mario steps on.
Spiked Ball
Spiked Ball
Mario gets damaged when touching this block.
Hidden Block
Hidden Block
Transparent but shows up once it is punched, and an item comes out of this block.
ObjectChracteristic
Pipe
Pipe
Mario can move to the other pipe through the one.
Door
Door
Transports Mario to the other place.
P Door
P Door
  • Shows up during a P Switch is active.
  • Transports Mario to the other place.
P Switch
P Switch
  • Can be activated by being pressed.
  • Blocks change into coins and coins change into blocks during this switch is active.
Key Door
Key Door
  • This door can be opened by using a Key.
  • Transports Mario to the other place.
Key
Key
Used to open a Key Door.
ObjectChracteristic
Moving Platorm
Moving Platorm
A platform moves up and down and right to left.
Skull Platform
Skull Platform
A plat form moves right to left, and falls off after a while.
Conveyor Belt
Conveyor Belt
Makes it difficult for Mario to go in the direction that is opposite to that this object rotates.
Checkpoint Flag
Check-
point
Flag
  • You can restart where this object stands.
  • Small Mario becomes Super Mario by passing through this object.
POW Block
POW Block
This object causes earthquake beating all enemies on screen by being punched.
ObjectChracteristic
Bill Blaster
Bill Blaster
A cannon discharge a Bill Blaster.
Skewer
Skewer
Mario gets damaged when touches this object.
Grinder
Grinder
Mario gets damaged when touches this object.
Bumper
Bumper
Mario recounds from this object by touching it.
Fire Bar
Fire Bar
Mario gets damaged once he touches this object.
Burner
Burner
Ejects a fire which Mario gets damaged by touching.
Cannon
Cannon
Fires a shell (not Bill Bullet).

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